The Infinity Gems are a set of near-infinitely powerful artifacts in the Marvel universe.  The green Soul Gem grants its user unparalleled power over the souls of others, but at a price. While the Soul Gem can attack souls with karmic blasts, pierce to their core with the cold light of truth, and trap souls within the pocket universe known as Soul-World, the Soul Gem is a sentient being with a hunger for souls.

The Mad Titan Thanos stole the Soul Gem from the In-Betweener, an Elder of the Universe, and since then it has been used by both Adam Warlock and Doctor Strange, among others.

The power set provided below will allow you to use the Soul Gem in your Marvel Heroic Roleplaying game.

The Six Infinity Gems

Further Reading: Infinity Gems on WikipediaInfinity Gems on Marvel DatabaseSoul Gem on Marvel Database

SOUL GEM

Karmic Blast d10,  Soul Control d12,  Teleport d12

SFX: Cold Light of Truth. Add a d6 and step up your effect die when creating information based assets regarding knowledge gleaned from peering into another’s soul.

SFX: Disrupt Anima. When creating or removing a complication using SOUL GEM, add a d6 and step up the effect die.

SFX: Shield Soul. Spend 1 PP to ignore stress, trauma, or complications from soul-based attacks.

SFX: Trap Soul. When you step up a trapped soul complication beyond d12, treat the afflicted character’s distinctions and specialties as your own.

Limit: Soul-World. Teleport can only be used for actions involving transportation into and out of the Soul-World pocket dimension that resides within the Soul Gem.

Limit: Hunger for Souls. The Soul Gem is sentient and has a hunger for souls.  Gain 1 PP and turn Soul Control into a complication. Recover by taking an action vs. the Doom Pool or stepping up a trapped soul complication beyond d12.

Limit: Gear. Shutdown SOUL GEM and gain 1 PP. Take an action vs. the Doom pool to recover.

Most heroes get Karmic Blast, the SFX: Disrupt Anima, and the Limit: Gear. Heroes with Mystic Master get Soul Control, the SFX: Cold Light of Truth, the SFX: Shield Soul. Heroes with Cosmic Master get Teleport, the SFX: Trap Soul, the Limit: Hunger for Souls, and the Limit: Soul-World. Heroes can spend 15 XP to unlock the full power set.

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