Archive for the ‘Actual Play’ Category

The It’s Like DnD team are starting our curious Sprawl campaign! The game will be using Hamish Cameron‘s Sprawl for table-based gaming and Emily Griggs‘s Rest to fill in our cosmic nonsense in between missions.

Our band of characters is made up of a Killer and a Pusher; an unusual party build, but the original intent was to look at our Urban Shadows characters in a different genre and world. How would things be different in a world where magic and tech blur the borders of reality? What would stay the same for these characters? Would they be trapped in the same doomed cycle of violence and failure?  

Kate has a long history of cyberpunk gaming, but the genre is brand new for Rob. Given some of our day jobs, we’re playing around heavily with biological and medical ends of cyberpunk!

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