d6-d6

Last week I investigated the probabilities associated with spending a fate point to invoke an aspect in FATE. The version we looked at was using FATE dice, which produce results from -4 to +4.

There is a common variant to using 4dF, which is to use d6-d6, which produce results from -5 to +5. The distribution of this dice variant looks like this:

d6-d6-Probability
So the question is, should we spend our Fate Points differently if we are using the alternate dice variant?

We can use this cumulative probability graph to help us decide:

d6-d6-Cumulative-Probabilit

Just like with 4dF, there is a threshold when you roll -2. At this point, spending a fate point will bring your result to 0; however, you would have a 42% chance of rolling a result greater than 0, and a 42% chance of rolling a result less than 0.

So if you roll a -2, and a 0 just won’t do, you’re better off with a re-roll. If you don’t feel like gambling, and a 0 is good enough, keep it.

For every result above -2, you are better off keeping the +2. For every result less than -2, you are better off re-rolling.

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