NOTE: Due to the content of this character sheet, spoilers for the Fate franchise follow.

One of the charms of Marvel Heroic Roleplaying is its way of dealing with varying power levels. Its leveling of the playing field translates decently enough to other settings and character; not every story has evenly matched characters, making it otherwise hard to fit them into a RPG. A game can evolve into a massive crossover with various characters from all sorts of media and yet keep its balance.

It’s also tremendously fun to write up datafiles for non-Marvel characters.

Under the cut is a MHRP character datafile for Saber from the Fate franchise, part of Type-Moon‘s Nasuverse. I’ve based her on the version of the character that appears in the Fate storyline in Fate/Stay Night. Her stats should be compatible with normal MHRP parties if your Watcher allows fan-built characters from other media sources and her backstory makes her easy to dump into a party of heroes. I’ve always enjoyed the Matter of Britain from a storytelling perspective and while the idea of a female King Arthur is really silly, it also tickles me.

King Arthur is a woman in the Fate series. Arturia Pendragon was forced to conceal her gender in order to lead her country after she drew the sword Caliburn from a slab of stone. As a ruler, she denied herself her own humanity and emotions in the pursuit of ideal leadership, causing some of her knights and followers to question her actions and cold logic. She was mortally wounded at Battle of Camlann, but has been spared death for now due to a bargain that she made with the world with her dying breath.

Arturia has been brought to the modern world as Saber, a Heroic Spirit seeking the Holy Grail. Saber carries guilt and remorse of her actions as king, feeling that she can save her country by using the Grail’s magic to remove herself from history and put a more capable ruler in her place. She wields the holy sword Excalibur and its blessed sheath Avalon, both of which she received from the Lady of the Lake.


Arturia Pendragon


Solo D6          Buddy D10          Team D8


King of Knights     Devoted to Ideals
Insecure About My Femininity


Invisible Wind Barrier D8,
Superhuman Durability D10, Weapon D10

SFX: Area Attack. Target multiple opponents. For every additional target, add D6 to your pool and keep +1 effect die.

SFX: Invisible Air. On a successful reaction against a physical attack action, create the asset Invisible Blade with your effect die at no PP cost or step up +1 for 1 PP.

SFX: Strike Air. Step up or double Invisible Wind Barrier for one action, then step back to 2D6s. Recover power by activating an opportunity or during a Transition Scene.

SFX: The Sword of Promised Victory. Step up or double Weapon on your next roll, or spend 1 PP to do both, then shutdown Weapon. Recover power by activating an opportunity or during a Transition Scene.

Limit: Gear. Shutdown Excalibur and gain 1 PP. Take an action vs. the doom pool to recover gear.


Enhanced Senses D8, Godlike Stamina D12, Superhuman Reflexes D10
Superhuman Strength D10, Mystic Resistance D12

SFX: Avalon, The Everdistant Utopia. Spend 1 PP to enter the realm of Avalon for one Page. You are no longer in the physical realm, cannot be targeted and cannot assist.

SFX: Blessing of the Lady of the Lake. Spend 1 PP to ignore stress, trauma, or complications caused by water.

SFX: Prana Burst. In a pool including a King of Britain die, replace two dice of equal steps
with one die of +1 step.

SFX: Regeneration Magic. Before you make an action including a King of Britain power, you may
move your physical stress die to the doom pool and double the King of Britain power for this action.

Limit: Factor of the Dragon. Earn 1 PP to step up physical stress inflicted by dragon slaying weapons and foes by +1.

Limit: Power Boost. Shutdown a King of Britain power and gain 1 PP. Recover power by
activating an opportunity or during a Transition Scene.


Combat Master D10, Mystic Expert D8, Psych Master D10, Vehicle Master D10


The Once and Future King

1 XP: When you take mental or emotional stress.

3 XP: When the recovery of your mental or emotional stress involves admitting the shortcomings of your ideals.

10 XP: When you accept your past failings as King Arthur or manage to erase your legend from the timeline.

My Honor Before My Humanity

1 XP: When you express your affection for a chosen hero.

3 XP: When you convince your chosen hero to allow you to take a dangerous course of action instead of him/her.

10 XP: When you either break off your relationship because of your heroic duties or you reject your heroic duties in favor of carrying on the relationship.

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